Java Programming, 5 edition

Java Programming, Fifth Edition provides the beginning programmer with a guide to developing applications using the Java programming language. Java is popular among professional programmers because it can be used to build visually interesting GUI and Web-based applications. Java also provides an excellent environment for the beginning programmer - a student quickly can build useful programs while learning the basics of structured and object-oriented programming techniques.
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Java Programming, 5 edition

Java Programming, 5 edition
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Java Programming, 5 edition

Java Programming, 5 edition
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Collection of Java eBooks

Collection of Java eBooks
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Data Structures and Algorithms in Java

This new book provides a concise and engaging introduction to Java and object-oriented programming with an abundance of original examples, use of Unified Modeling Language throughout, and coverage of the new Java 1.5. Addressing critical concepts up front, the book's five-part structure covers object-oriented programming, linear structures, algorithms, trees and collections, and advanced topics. KEY FEATURES: Data Structures and Algorithms in Java takes a practical approach to real-world programming and in
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Java Programming, 5 edition

Java Programming, Fifth Edition provides the beginning programmer with a guide to developing applications using the Java programming language. Java is popular among professional programmers because it can be used to build visually interesting GUI and Web-based applications. Java also provides an excellent environment for the beginning programmer - a student quickly can build useful programs while learning the basics of structured and object-oriented programming techniques.
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Complete Java Ebook Collection

Art of Java Web Development - Struts, Tapestry, Commons, Velocity, JUnit, Axis, Cocoon, InternetBeans, Webwork 2004.pdf
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Beginning Programming with Java for Dummies

Beginning Programming with Java for Dummies
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[MULTI] Modular Java

Modular Java is a pragmatic guide to developing modular applications using OSGi, the framework for dynamic modularity in Java, and Spring Dynamic Modules, an OSGi extension to the Spring Framework. Youll start with the basics but quickly ramp up, creating loosely-coupled modules that publish and consume services, and youll see how to compose them into larger applications. Along the way, youll apply what you learn as you build a complete web application that is made up of several OSGi modules, using Spring-
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Java(TM) Programming

Designed for a first Computer Science (CS1) Java course, JAVA PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN 5e will motivate readers while building a cornerstone for the Computer Science curriculum. With a focus on readers' learning, this text approaches programming using the latest version of Java, and includes updated programming exercises and programs. The engaging and clear-cut writing style will help readers learn key concepts through concise explanations and practice in this complex and powerf
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Java Concurrency in Practice

However, developing, testing, and debugging multithreaded programs can still be very difficult; it is all too easy to create concurrent programs that appear to work, but fail when it matters most: in production, under heavy load. Java Concurrency in Practice arms readers with both the theoretical underpinnings and concrete techniques for building reliable, scalable, maintainable concurrent applications. Rather than simply offering an inventory of concurrency APIs and mechanisms, it provides design rules, p
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Java How to Program

The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming concepts and intermediate-level topics for further study. The books in this series feature hundreds of complete, working programs with thousands of lines of code. This edition is completely up-to-date with The Java 2 Platform Standard Edition (J2SE) 1.5. Now includes topics such as autoboxing, enumerations, enhanced for loops, static import statements, variable-length argument lists, and much more. Presen
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Killer Game Programming in Java

Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games
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Learn Java for Android Development

* The Java language: This book provides complete coverage of nearly every pre-Java version 7 language feature (native methods are briefly mentioned but not formally covered). Starting with those features related to classes and objects, you progress to object-oriented features related to inheritance, polymorphism, and interfaces. You then explore the advanced language features for nested types, packages, static imports, exceptions, assertions, annotations, generics, and enums. Continuing, you investigat
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Java Network Programming

The new third edition of this highly regarded introduction to Java networking programming has been thoroughly revised to cover all of the 100+ significant updates to Java Developers Kit (JDK) 1.5. It is a clear, complete introduction to developing network programs (both applets and applications) using Java, covering everything from networking fundamentals to remote method invocation (RMI).Java Network Programming, 3rd Edition includes chapters on TCP and UDP sockets, multicasting protocol and content handl
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